package game.constants;

public final class ReferenceObject {
	
	public static final int OBJECT_REFERENCE_CASTLE_RED = 0;
	public static final int OBJECT_REFERENCE_CASTLE_BLUE = 1;
	public static final int OBJECT_REFERENCE_MONEY = 2;
	public static final int OBJECT_REFERENCE_HOUSE = 3;
	public static final int OBJECT_REFERENCE_BAD_HOUSE = 4;
	public static final int OBJECT_REFERENCE_CONSTRUIR = 5;
	public static final int OBJECT_REFERENCE_PERSON = 6;
	public static final int OBJECT_REFERENCE_BOMBERMAN = 7;
	public static final int OBJECT_REFERENCE_STRAWBERRY = 8;
	public static final int OBJECT_REFERENCE_SUGAR = 9;
	public static final int OBJECT_REFERENCE_PENTAGONO = 10;
	public static final int OBJECT_REFERENCE_PLAYER = 11;
	public static final int OBJECT_REFERENCE_POTION = 12;
	public static final int OBJECT_REFERENCE_FUNGI = 13;
	public static final int OBJECT_REFERENCE_BACKGROUND_1 = 14;
	public static final int OBJECT_REFERENCE_MONSTER_1 = 15;
	public static final int OBJECT_REFERENCE_BONES = 16;
	public static final int OBJECT_REFERENCE_FLOWER = 17;
	public static final int OBJECT_REFERENCE_AXE = 18;
	public static final int OBJECT_REFERENCE_TREE = 19;
	public static final int OBJECT_REFERENCE_TRUNK = 20;
	public static final int OBJECT_REFERENCE_DOG = 21;
	
	public static final int OBJECT_REFERENCE_COMMAND_CENTER1 = 22;
	public static final int OBJECT_REFERENCE_SVC1 = 23;
	public static final int OBJECT_REFERENCE_MARINE1 = 24;
	public static final int OBJECT_REFERENCE_FIREBAT1 = 25;
	public static final int OBJECT_REFERENCE_BARRACK1 = 26;
	public static final int OBJECT_REFERENCE_ACADEMY1 = 27;
	
	public static final int OBJECT_REFERENCE_COMMAND_CENTER2 = 28;
	public static final int OBJECT_REFERENCE_SVC2 = 29;
	public static final int OBJECT_REFERENCE_MARINE2 = 30;
	public static final int OBJECT_REFERENCE_FIREBAT2 = 31;
	public static final int OBJECT_REFERENCE_BARRACK2 = 32;
	public static final int OBJECT_REFERENCE_ACADEMY2 = 33;
	
	
	public static final int OBJECT_REFERENCE_MINERALS = 34;
	public static final int OBJECT_REFERENCE_VESPENE_GAS = 35;
	
	public static final int OBJECT_REFERENCE_REFINERY1 = 36;
	public static final int OBJECT_REFERENCE_REFINERY2 = 37;
	public static final int OBJECT_REFERENCE_BACKGROUND_2 = 38;
	
	public static final int OBJECT_REFERENCE_TREE1 = 39;
	public static final int OBJECT_REFERENCE_LAND = 40;
	public static final int OBJECT_REFERENCE_STONE = 41;
	public static final int OBJECT_REFERENCE_HOUSE1= 42;
	public static final int OBJECT_REFERENCE_TRASNPORT= 43;
	public static final int OBJECT_REFERENCE_TRASNPORT1 = 44;
	public static final int OBJECT_REFERENCE_BACKGROUND_3 = 45;
	public static final int OBJECT_REFERENCE_BONES1 = 46;
	public static final int OBJECT_REFERENCE_RAT = 47;
	public static final int OBJECT_REFERENCE_TABLE = 48;
	public static final int OBJECT_REFERENCE_SWORD = 49;
	public static final int OBJECT_REFERENCE_STATUE = 50;
	
	
	

}
